Upload projects
There are three main methods to upload projects to 3S Cloud Render Farm: directly uploading on our Web App or using our 3S Cloud Desktop App.
Note:
Please upload .zip files; other archived files haven't been supported yet.
To avoid missing assets, we recommend simulating the local path before uploading your projects. You can find the instructions in our tips for each software.
After ensuring you followed the previous instructions, let's move on to the next steps.
Method 1: Web App
On the Web App,
Click the Launch Render button

Drag and drop files or folders to upload your projects directly to the 3S Cloud Render Farm.

Method 2: 3S Cloud Desktop App
Download and install the appropriate installer for your operating system (Windows, macOS, and Linux). Then, log in using your credentials.
Go to "Launch Render" or "File Manager" to upload your projects

Select the files or folders you want to render. Then click Upload to send it to our render farm.
Note:
For software like Houdini, Cinema 4D (C4D), 3ds Max, and Maya, make sure to select "Keep Local Path" before uploading.
If there are files or folders you do not want to upload, you can exclude them by entering their names and clicking "Add." For example:
To exclude folder "A," enter: A/
To exclude file "B," enter: B

To view the selected files and folders, expand "Upload Progress."
3S Cloud Render Farm currently supports Blender, Houdini, Cinema 4D, Maya, 3ds Max.
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