3S Cloud Documentation
  • Go to 3sfarm.com
  • 3S Cloud Render Farm
    • Get started
      • Tutorial Video & Quick Start
      • Screen Descriptions
        • Dashboard Screen
        • File Manager
        • Render Manager
        • Job Details
    • Tutorial
      • Register & Login
      • Upload projects
      • Launch Render
      • Advanced Setting
      • Detect & upload missing assets
      • Get & Check Event Logs
      • Pause, resume & restart render jobs
      • Download render outputs
    • Transfer data
      • Auto-Sync Output with 3S Cloud Desktop
      • Google Drive & Dropbox Sync
    • Payment & Billing
      • Payment & Billing
      • Budget Management
    • Tips
      • Tips for Blender
        • Simulate local path, Upload Blender projects
        • Combine a sequence of videos (.avi, .mkv, .exr) into one in Blender
        • Upload projects using Botaniq Addon
        • Pack a Blender file before uploading
        • How to bake data with FLIP Fluids in Blender
        • How to add one Blender file into another – Append in Blender
        • Make relative paths for cache folder in Blender
        • Import and Make Relative Path for Alembic (.abc) files in Blender 2.90
        • Make Relative Path for FLIP Fluids Cache
        • Make Relative Path for Mantaflow Cache
      • Tips for 3ds Max
        • Simulate local path, Upload 3ds Max projects
        • Rendering the wrong camera due to locked "View to Render"
        • How to Pack 3ds Max Projects - Use Resource Collector in 3ds Max
        • Global Illumination Cache: Calculate Irradiance Map and Light Cache
      • Tips for Maya
        • Simulate local path, Upload Maya projects
        • Problem with Frame Range in Maya Arnold
        • Maya Xgen – Export Patches to Batch Render
      • Tips for Cinema 4D
        • How to save a Cinema 4D project with assets – Package a C4D scene
        • How to consolidate assets – Collect all external C4D assets
        • Simulate local path, Upload C4D projects
      • Tips for Houdini
        • Simulate local path, Upload Houdini projects
    • FAQ
      • Common issues for Blender
      • Common issues for Autodesk Maya
      • Common issues for 3ds Max
      • Common issues for Houdini
      • Common issues for Cinema 4D
    • Terms & Policies
      • Terms of Service
      • Privacy Policy
      • Non-Disclosure Agreement
      • Storage Policy
      • Refund Policy
      • Delivery Policy
  • 3S Cloud Workstation
    • What is 3S Cloud Workstation?
Powered by GitBook
On this page
  1. 3S Cloud Render Farm
  2. Tutorial

Detect & upload missing assets

PreviousAdvanced SettingNextGet & Check Event Logs

Last updated 1 year ago

In order to help users collect missing assets easier, our technical team has developed a new feature that you can find on 3S Cloud Desktop. After analyzing your scene file, you can follow these steps to detect & upload missing assets:

Step 1. Click "Detect missing assets"

Step 2. Click "Find missing assets" then select the parent folder containing missing assets to detect missing assets again.

For the Absolute path, if the system does not show "File does not exist", you can skip this step.

Step 3. Click "upload" to collect missing assets

Step 4. Click "Re-analyze"

Finally, scene analysis reports no missing asset so you can create a render job now.

Also, you can watch this video to see to detect & upload missing assets on 3S Cloud Render Farm:

If you have any difficulties or questions, do not hesitate to contact us for further support. We are always happy to talk to you!

Let's subscribe to our channel if you want to see more tutorial videos.

currently supports , , , , .

Youtube
3S Cloud Render Farm
Blender
Houdini
Cinema 4D
Maya
3ds Max
Re-analyze
Detect missing assets
Upload missing assets
Scene analysis reports no missing assets
Find missing assets