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Rendering the wrong camera due to locked "View to Render"

PreviousSimulate local path, Upload 3ds Max projectsNextHow to Pack 3ds Max Projects - Use Resource Collector in 3ds Max

Last updated 1 year ago

If your 3ds Max scene contains multiple cameras and your test render job is still rendering the wrong camera: "View to Render" may be locked.

In , open the "Render Setup" window. You can open the window by pressing F10 or clicking on the Render Setup icon.

[View to Render: (pull-down with selected view or camera)] [Lock Button]

Check the [Lock Button] and make sure it's not activated.

3S hopes that this instruction is useful to you.

If you have any difficulties or questions, do not hesitate to for further assistance.

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