Rendering the wrong camera due to locked "View to Render"
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Last updated
Last updated
If your 3ds Max scene contains multiple cameras and your test render job is still rendering the wrong camera: "View to Render" may be locked.
In , open the "Render Setup" window. You can open the window by pressing F10 or clicking on the Render Setup icon.
[View to Render: (pull-down with selected view or camera)] [Lock Button]
Check the [Lock Button] and make sure it's not activated.
3S hopes that this instruction is useful to you.
If you have any difficulties or questions, do not hesitate to for further assistance.